health & sports simulators.

tXtFL 4 gives you the ability to create and lead your own team franchise through multiple seasons.

Menu
Download tXtFL experimental release

Changelog for tXtFL 4

Our new installer will keep your installation updated on Mac/Win/Lin and does *not* require the Java plugin.

Changes for tXtFL 4.3.0 (released 2017-10-21):

  • Longer passing plays
  • Option to increase number of teams per division that enter the playoffs
  • Slight decrease in time during typical plays
  • Hurry up offense more aggressive late in the game
  • Improved defensive auto-play choices
  • Tweaks to reduce rushing injuries and special teams penalties
  • Fixed slowing performance for automated games
  • Fixed crash on recurrent injuries at same player position

Changes for tXtFL 4.1.2 (released 2016-12-10):

  • Drive summary scrolls to the end during updates
  • Fixed to clear old franchise setting during new game

Changes for tXtFL 4.1.1 (released 2016-12-05):

  • Kickoff distances now have more variability
  • Immediately shows time saved after calling timeout
  • More aggressively finds player substitutions
  • Sorts plays by distance
  • Touchback for default league changed to 25 yardline
  • Fixed inadvertent reuse of injured players
  • Fixed fumbles during PATs
  • Fixed penalties during 2-point plays
  • Fixed player weighting during turnovers after another possession change
  • Fixed QB sneak player assignments

Changes for tXtFL 4.1.0 (released 2016-10-03):

  • Late-half decision making is more aggressive
  • Reduces impact of early player performance on rest of career
  • Scoring summary combines extra points with associated TD
  • Pass rush impacts QB health
  • Recognizes "PR" as punt/kick returner position
  • Option for 12-game season
  • Small stats fixes
  • Fixed a number of team stats during games
  • Fixed some default player stats
  • Fixed crash when manually swapping injured player
  • Fixed drive history between halves and games

Changes for tXtFL 4.0.3 (released 2016-08-16):

  • Fixed crash in leagues with larger number of players per play
  • Fixed identifying alternate players
  • Fixed existing seasons when upgrading from tXtFL ver prior to 4.0

Changes for tXtFL 4.0.2 (released 2016-08-01):

  • Fixed statistics for passing play match-ups
  • Fixed statistics for plays that go out of bounds
  • Fixed recorded interceptor
  • Fixed play selection reporting
  • Updated SWT interface library to 4.6

Changes for tXtFL 4.0.1 (released 2016-05-30):

  • Improved rookie stat variability
  • Fixed crash with smaller teams
  • Fixed game saving
  • Fixed to display franchise seasons only when in franchise

Summary of changes in tXtFL 4.0 (released 2016-01-29):

Franchises:

  • Manage a franchise team within a football world
  • Follow a team of choice across multiple seasons
  • Automated draft of fresh rookies before each season
  • Retirement at end of season based on years of play and injuries
  • Player promotion up the depth charts after retirements
  • Customizable average retirement age and max depth per position
  • Tracks player experience and salary

Health and injuries:

  • Player health values impacted by strength of each hit
  • Injuries when health value falls below threshold
  • Automatic player substitutions with bench players after injury
  • Players undergo healing between season games
  • Franchises track player health from season to season

Play routes and coverage schemes:

  • Play routes and coverage schemes
  • Set routes for each potential receiver
  • Set defensive coverage schemes
  • Allows QB to select among the best receiver-defender match-ups

Custom playbooks:

  • Create team-specific plays
  • Plays can have more position substitutions
  • Different teams can have different plays with the same name
  • Download playbooks with custom leagues

Interface:

  • Updated SWT to 4.6 M5 except 4.4 on Mac 32-bit platforms
  • Responsive during long operations
  • Running feedback during long tasks such as automated games

Additional improvements:

  • Imports tXtFL 3 database
  • PAT distances can be set and default to 15 yardline
  • Records blocked field goal stats
  • Code cleanup and performance improvements

Changes for tXtFL 3.99.7 (released 2016-01-01)

Custom playbook improvements:

  • Download with custom leagues
  • Allows for more positions assignments
  • Allows plays to have the same name as long as different teams

Additional improvements and fixes:

  • Running feedback during long tasks such as automated games
  • Fixed crash in automated games after game with injuries
  • Fixed substituting in injured players
  • Fixed bye week identification during franchise games

Changes for tXtFL 3.99.6 (released 2015-12-07)

  • Ability to create team-specific playbooks
  • Improved isolation of new franchises from older ones
  • User interface remains responsive during long operations
  • Performance improvements

Changes for tXtFL 3.99.5 (released 2015-11-16)

  • Retirement at end of season based on years of play and injuries
  • Promotes players up draft order after retirements
  • Drafts fresh rookies at start of franchise and between seasons
  • Options for retirement age and max depth per position
  • Incorporates changes from 3.8.2 release

Changes for tXtFL 3.99.4 (released 2014-12-24)

Health and injuries:

  • Player health values impacted by strength of each hit
  • Injuries when health value falls below threshold
  • Automatic player substitutions with bench players after injury
  • Players undergo healing between season games
  • Franchises track player health from season to season

Franchise updates:

  • Tracks player experience and salary
  • New offseason state

Additional changes:

  • Fixed some play assignments (will reset all plays)
  • Fixed detection of first season
  • Updated SWT to 4.5 M4 on Mac platforms to fix table display

Changes for tXtFL 3.99.3 (released 2014-12-01)

Play routes and coverage schemes:

  • Set routes for each potential receiver
  • Set defensive coverage schemes
  • Allows QB to select among the best receiver-defender match-ups

Additional changes:

  • Fixes to tXtFL Command (command-line/text-only version)
  • Merged in changes from tXtFL 3.8

Changes for tXtFL 3.99.2 (released 2013-12-30)

Changes for tXtFL 3.99.1 (released 2013-06-12)

Multiplayer: Unlike old versions of tXtFL multiplayer, now you can play networked games from within the tXtFL on both host and client desktops.

  • Play multiplayer games over the web
  • Setup a host game on one desktop
  • Connect to the hostname/ip and chosen port from another desktop
  • Game-time stats visible over the web

Changes for tXtFL 3.99.0 (released 2013-03-31)

Basic franchise mode

  • Create a basic franchise with a chosen team
  • Play seasons specific to that franchise