Welcome to tXtFL 4!
Changes for tXtFL 4.1.1 (released 2016-12-05):
- Kickoff distances now have more variability
- Immediately shows time saved after calling timeout
- More aggressively finds player substitutions
- Sorts plays by distance
- Touchback for default league changed to 25 yardline
- Fixed inadvertent reuse of injured players
- Fixed fumbles during PATs
- Fixed penalties during 2-point plays
- Fixed player weighting during turnovers after another possession change
- Fixed QB sneak player assignments
Changes for tXtFL 4.1.0 (released 2016-10-03):
- Late-half decision making is more aggressive
- Reduces impact of early player performance on rest of career
- Scoring summary combines extra points with associated TD
- Pass rush impacts QB health
- Recognizes "PR" as punt/kick returner position
- Option for 12-game season
- Small stats fixes
- Fixed a number of team stats during games
- Fixed some default player stats
- Fixed crash when manually swapping injured player
- Fixed drive history between halves and games
Changes for tXtFL 4.0.3 (released 2016-08-16):
- Fixed crash in leagues with larger number of players per play
- Fixed identifying alternate players
- Fixed existing seasons when upgrading from tXtFL ver prior to 4.0
Changes for tXtFL 4.0.2 (released 2016-08-01):
- Fixed statistics for passing play match-ups
- Fixed statistics for plays that go out of bounds
- Fixed recorded interceptor
- Fixed play selection reporting
- Updated SWT interface library to 4.6
Changes for tXtFL 4.0.1 (released 2016-05-30):
- Improved rookie stat variability
- Fixed crash with smaller teams
- Fixed game saving
- Fixed to display franchise seasons only when in franchise
What's new in tXtFL 4:
Franchises:
- Manage a franchise team within a football world
- Follow a team of choice across multiple seasons
- Automated draft of fresh rookies before each season
- Retirement at end of season based on years of play and injuries
- Player promotion up the depth charts after retirements
- Customizable average retirement age and max depth per position
- Tracks player experience and salary
Health and injuries:
- Player health values impacted by strength of each hit
- Injuries when health value falls below threshold
- Automatic player substitutions with bench players after injury
- Players undergo healing between season games
- Franchises track player health from season to season
Play routes and coverage schemes:
- Play routes and coverage schemes
- Set routes for each potential receiver
- Set defensive coverage schemes
- Allows QB to select among the best receiver-defender match-ups
Custom playbooks:
- Create team-specific plays
- Plays can have more position substitutions
- Different teams can have different plays with the same name
- Download playbooks with custom leagues
Interface:
- Updated SWT to 4.6 M5 except 4.4 on Mac 32-bit platforms
- Responsive during long operations
- Running feedback during long tasks such as automated games
Additional improvements:
- Imports tXtFL 3 database
- PAT distances can be set and default to 15 yardline
- Records blocked field goal stats
- Code cleanup and performance improvements
* We made a lot of database changes. If you encounter issues, try resetting your database from the Options tab and tell us your feedback.
Looking for all the new features in tXtFL 4? See here.
Thanks for using tXtFL! Your version is outdated...
Upgrade to tXtFL 4 for the latest and greatest!
- Franchises
- Health and injuries
- Play routes and coverage schemes
- Custom playbooks
- User interface updates
- Many bug fixes
- And of course, much, much more
As usual, it's all free, so if you're feeling adventurous...
launch tXtFL 4 now!
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Early Access Preview
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As usual, feedback is always welcome. Enjoy!